45 lines
2.2 KiB
Markdown
45 lines
2.2 KiB
Markdown
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---
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title: 'Editing the cuboid'
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linkTitle: 'Editing the cuboid'
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weight: 2
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---
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The cuboid can be edited in multiple ways: by dragging points, by dragging certain faces or by dragging planes.
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First notice that there is a face that is painted with gray lines only, let us call it the front face.
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You can move the cuboid by simply dragging the shape behind the front face.
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The cuboid can be extended by dragging on the point in the middle of the edges.
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The cuboid can also be extended up and down by dragging the point at the vertices.
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To draw with perspective effects it should be assumed that the front face is the closest to the camera.
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To begin simply drag the points on the vertices that are not on the gray/front face while holding `Shift`.
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The cuboid can then be edited as usual.
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If you wish to reset perspective effects, you may right click on the cuboid,
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and select `Reset perspective` to return to a regular cuboid.
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The location of the gray face can be swapped with the adjacent visible side face.
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You can do it by right clicking on the cuboid and selecting `Switch perspective orientation`.
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Note that this will also reset the perspective effects.
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Certain faces of the cuboid can also be edited,
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these faces are: the left, right and dorsal faces, relative to the gray face.
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Simply drag the faces to move them independently from the rest of the cuboid.
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You can also use cuboids in track mode, similar to rectangles in track mode
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({{< ilink "/docs/manual/basics/track-mode-basics" "basics" >}} and
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{{< ilink "/docs/manual/advanced/track-mode-advanced" "advanced" >}}) or
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{{< ilink "/docs/manual/advanced/annotation-with-polygons/track-mode-with-polygons" "Track mode with polygons" >}}.
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