#ifndef __WINDINVERSERTOOLGPU__H__
#define __WINDINVERSERTOOLGPU__H__


#include "GPUBaseLibAPI.h"
#include "BaseConstVariable.h"

#include "GPUTool.cuh"
#include <cuda_runtime.h>
#include <device_launch_parameters.h>
#include <cublas_v2.h>
#include <cuComplex.h>




extern "C" GPUBASELIBAPI void WindSpeedInverseredFunc(float* in_wind_dir_U_arr_cuda,
													  float* in_wind_dir_V_arr_cuda,
													  float* in_inc_angle_arr_cuda,
													  float* in_sar_sigma0_arr_cuda,
													  float* out_wind_speed_arr_cuda,
													   int64_t pixelCount);



#endif // !__WINDINVERSERTOOLGPU__H__

