sgp4/Vector.h

99 lines
1.8 KiB
C++

#ifndef VECTOR_H_
#define VECTOR_H_
#include <cmath>
#include <string>
#include <sstream>
#include <iomanip>
struct Vector
{
public:
Vector()
: x(0.0), y(0.0), z(0.0), w(0.0)
{
}
Vector(double xx, double yy, double zz)
: x(xx), y(yy), z(zz), w(0.0)
{
}
Vector(double xx, double yy, double zz, double ww)
: x(xx), y(yy), z(zz), w(ww)
{
}
Vector(const Vector& v)
{
x = v.x;
y = v.y;
z = v.z;
w = v.w;
}
virtual ~Vector()
{
}
Vector& operator=(const Vector& v)
{
if (this != &v)
{
x = v.x;
y = v.y;
z = v.z;
w = v.w;
}
return *this;
}
double GetMagnitude() const
{
return sqrt(x * x + y * y + z * z);
}
Vector Subtract(const Vector& v) const
{
/*
* subtract (this) - (v)
* and return result
*/
return Vector(x - v.x,
y - v.y,
z - v.z,
0.0);
}
double Dot(const Vector& vec) const
{
return (x * vec.x) +
(y * vec.y) +
(z * vec.z);
}
std::string ToString() const
{
std::stringstream ss;
ss << std::right << std::fixed << std::setprecision(2);
ss << "X: " << std::setw(8) << x;
ss << ", Y: " << std::setw(8) << y;
ss << ", Z: " << std::setw(8) << z;
ss << ", W: " << std::setw(8) << w;
return ss.str();
}
double x;
double y;
double z;
double w;
};
inline std::ostream& operator<<(std::ostream& strm, const Vector& v)
{
return strm << v.ToString();
}
#endif