修复 RTPC算法中后向散射系数部分 角度为线性值
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7ad0acdd5d
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13e301d684
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@ -337,7 +337,7 @@ __global__ void CUDA_InterpSigma(
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CUDASigmaParam tempsigma = sigma0Paramslist[clsid];
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CUDASigmaParam tempsigma = sigma0Paramslist[clsid];
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//printf("cls:%d;localangle=%f;\n",clsid, localangle);
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//printf("cls:%d;localangle=%f;\n",clsid, localangle);
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if (localangle < 0 || localangle >= 90) {
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if (localangle < 0 || localangle >= LAMP_CUDA_PI/2) {
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sigmaAmp[idx] = 0;
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sigmaAmp[idx] = 0;
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}
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}
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else {}
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else {}
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@ -90,7 +90,6 @@ __global__ void CUDA_cosAngle_VA_AB(float* Ax, float* Ay, float* Az, float* Bx,
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}
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}
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}
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}
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//´íÎóÌáʾ
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//´íÎóÌáʾ
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extern "C" void checkCudaError(cudaError_t err, const char* msg) {
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extern "C" void checkCudaError(cudaError_t err, const char* msg) {
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if (err != cudaSuccess) {
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if (err != cudaSuccess) {
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@ -830,13 +830,14 @@ ErrorCode RTPCProcessCls::RTPCMainProcess_GPU( )
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CUDAmake_VectorA_B(antpx, antpy, antpz, d_dem_x, d_dem_y, d_dem_z, d_RstX, d_RstY, d_RstZ, pixelcount); // Rst = Rs - Rt; µØÃæ-> Ö¸Ïò
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CUDAmake_VectorA_B(antpx, antpy, antpz, d_dem_x, d_dem_y, d_dem_z, d_RstX, d_RstY, d_RstZ, pixelcount); // Rst = Rs - Rt; µØÃæ-> Ö¸Ïò
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CUDANorm_Vector(d_RstX, d_RstY, d_RstZ, d_R, pixelcount); // R
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CUDANorm_Vector(d_RstX, d_RstY, d_RstZ, d_R, pixelcount); // R
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CUDAcosAngle_VA_AB(d_RstX, d_RstY, d_RstZ, d_demsloper_x, d_demsloper_y, d_demsloper_z, d_localangle, pixelcount); // ¾Ö²¿ÈëÉä½Ç
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CUDAcosAngle_VA_AB(d_RstX, d_RstY, d_RstZ, d_demsloper_x, d_demsloper_y, d_demsloper_z, d_localangle, pixelcount); // 局部入射角 (线性)
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SatelliteAntDirectNormal(d_RstX, d_RstY, d_RstZ,
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SatelliteAntDirectNormal(d_RstX, d_RstY, d_RstZ,
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antXaxisX, antXaxisY, antXaxisZ,
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antXaxisX, antXaxisY, antXaxisZ,
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antYaxisX, antYaxisY, antYaxisZ,
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antYaxisX, antYaxisY, antYaxisZ,
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antZaxisX, antZaxisY, antZaxisZ,
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antZaxisX, antZaxisY, antZaxisZ,
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antdirectx, antdirecty, antdirectz,
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antdirectx, antdirecty, antdirectz,
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d_dem_theta, d_dem_phi, pixelcount);// ¼ÆËã½Ç¶È
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d_dem_theta, d_dem_phi, pixelcount);// ¼ÆËã½Ç¶È
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#ifdef __PRFDEBUG__
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#ifdef __PRFDEBUG__
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//DeviceToHost(h_RstX, d_RstX, sizeof(float)* pixelcount);
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//DeviceToHost(h_RstX, d_RstX, sizeof(float)* pixelcount);
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//DeviceToHost(h_RstY, d_RstY, sizeof(float)* pixelcount);
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//DeviceToHost(h_RstY, d_RstY, sizeof(float)* pixelcount);
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