LAMPCAE/src/PluginMeshDataExchange/wavemodel.cpp

274 lines
8.3 KiB
C++

//
// Created by wuxiaxin on 24-7-9.
//
// You may need to build the project (run Qt uic code generator) to get "ui_wavemodel.h" resolved
#include "wavemodel.h"
#include "ui_wavemodel.h"
#include "MainWindow/MainWindow.h"
#include "Settings/BusAPI.h"
#include "Settings/GraphOption.h"
#include "Common/DebugLogger.h"
#include <QSettings>
#include <vtkSmartPointer.h>
#include <vtkRenderer.h>
#include <vtkGenericOpenGLRenderWindow.h>
#include <vtkPolyDataMapper.h>
#include <vtkActor.h>
#include <vtkStructuredGrid.h>
#include <vtkPoints.h>
#include <vtkFloatArray.h>
#include <vtkPointData.h>
#include <QVBoxLayout>
#include <cmath>
#include <cstdlib>
#include <vector>
#include <qDebug>
#include <vtkSTLWriter.h>
#include <QMessageBox>
#include <QFileInfo>
#include <QFileDialog>
namespace wave {
wavemodel::wavemodel(GUI::MainWindow* _mainwindow)
: QDialog(_mainwindow),
_mainwindow(_mainwindow),
ui(new Ui::wavemodel)
{
ui->setupUi(this);
connect(ui->ShowWave_pushButton, &QPushButton::clicked, this, &wavemodel::on_push_wave_models_slot);
connect(ui->SaveModel_pushButton, &QPushButton::clicked, this, &wavemodel::on_push_save_models_slot);
this->setWindowTitle(u8"动态水面生成");
initVTKView();
// Display default grid
vtkSmartPointer<vtkStructuredGrid> grid = createDefaultGrid();
vtkSmartPointer<vtkDataSetMapper> mapper = vtkSmartPointer<vtkDataSetMapper>::New();
mapper->SetInputData(grid);
vtkSmartPointer<vtkActor> actor = vtkSmartPointer<vtkActor>::New();
actor->SetMapper(mapper);
_render->AddActor(actor);
_render->ResetCamera();
_renderWindow->Render();
}
wavemodel::~wavemodel()
{
delete ui;
}
void wavemodel::initVTKView() {
// 添加控件
_qvtkWidget = new QVTKOpenGLNativeWidget(this);
QVBoxLayout *mainLayout = new QVBoxLayout(ui->modelViewContent);
mainLayout->addWidget(_qvtkWidget);
// 初始化渲染器
_renderWindow = vtkSmartPointer<vtkGenericOpenGLRenderWindow>::New();
_qvtkWidget->setRenderWindow(_renderWindow);
_render = vtkSmartPointer<vtkOpenGLRenderer>::New();
_render->SetGradientBackground(true);
// 设置渲染背景色
Setting::GraphOption *option = Setting::BusAPI::instance()->getGraphOption();
QColor topcolor = option->getBackgroundTopColor();
QColor bottomcolor = option->getBackgroundBottomColor();
_render->SetBackground2(topcolor.redF(), topcolor.greenF(), topcolor.blueF());
_render->SetBackground(bottomcolor.redF(), bottomcolor.greenF(), bottomcolor.blueF());
// 开启硬件加速特性
_render->UseDepthPeelingOn();
_render->SetUseFXAA(true);
_interactor = _renderWindow->GetInteractor();
_renderWindow->AddRenderer(_render);
}
vtkSmartPointer<vtkStructuredGrid> wavemodel::createDefaultGrid()
{
vtkSmartPointer<vtkStructuredGrid> structuredGrid = vtkSmartPointer<vtkStructuredGrid>::New();
vtkSmartPointer<vtkPoints> points = vtkSmartPointer<vtkPoints>::New();
vtkSmartPointer<vtkFloatArray> heights = vtkSmartPointer<vtkFloatArray>::New();
heights->SetName("Height");
int gridSize = 10; // Default grid size
double spacing = 1.0; // Grid spacing
for (int i = 0; i < gridSize; ++i) {
for (int j = 0; j < gridSize; ++j) {
double x = i * spacing;
double y = j * spacing;
double z = sin(i) * cos(j); // Sample height value
points->InsertNextPoint(x, y, z);
heights->InsertNextValue(z);
}
}
structuredGrid->SetDimensions(gridSize, gridSize, 1);
structuredGrid->SetPoints(points);
structuredGrid->GetPointData()->SetScalars(heights);
return structuredGrid;
}
void wavemodel::on_push_wave_models_slot() {
//清除所有模型
_render->RemoveAllViewProps();
double v =ui->doubleSpinBox_v->value();
double t =ui->doubleSpinBox_t->value();
double Ymin =ui->doubleSpinBox_YMin->value();
double Ymax =ui->doubleSpinBox_YMax->value();
double Xmin =ui->doubleSpinBox_XMin->value();
double Xmax =ui->doubleSpinBox_XMax->value();
double rand =ui->doubleSpinBox_r->value();
int grid=ui->spinBox_g->value(); // 采样点数
// 计算采样间隔
double xdelta=(Xmax-Xmin)/(grid-1);
double ydelta=(Ymax-Ymin)/(grid-1);
_structuredGrid= vtkSmartPointer<vtkStructuredGrid>::New();
vtkSmartPointer<vtkPoints> points = vtkSmartPointer<vtkPoints>::New();
vtkSmartPointer<vtkFloatArray> heights = vtkSmartPointer<vtkFloatArray>::New();
heights->SetName("Height");
const double g = 9.8; // 重力加速度常数
const int m = 5; // theta 的段数
const int n = 5; // omg 的段数
const double T = 12.5; // 平均波浪周期
// const int grid_size = 101; // x 和 y 的大小为 101 (1500/15 + 1)
// 其他参数
double omg_0 = 2 * M_PI / T;
double min_omg = 0.3;
double max_omg = 0.8;
double d_omg = (max_omg - min_omg) / n;
double d_theta = M_PI / m;
double z = 0.0;
for (int xi = 0; xi < grid; ++xi) {
for(int yi = 0; yi < grid; ++yi) {
points->InsertNextPoint(xdelta * xi, ydelta * yi, 0.0);
heights->InsertNextValue(0);
}
}
double temp,omg_i,k_i,theta_j,eps,S_omg,p,q,fi_u;
// 计算波浪高度
for (int i = 1; i <= n; ++i) {
omg_i = (rand + i - 1) * d_omg + min_omg;
k_i = omg_i * omg_i / g;
for (int j = 1; j <= m; ++j) {
theta_j = -M_PI / 2 + d_theta * j;
eps = M_PI / 2 * (rand);
S_omg = 6.65e-4 * g * g * std::exp(-0.35 * g /std::pow( (v * omg_i), 4)) / std::pow(omg_i, 5);
p = 0.5 + 0.82 * std::exp(-0.5 * std::pow(omg_i / omg_0, 4));
q = 0.32 * std::exp(-0.5 * std::pow(omg_i / omg_0, 4));
fi_u = 1 / M_PI * (1 + p * std::cos(2 * theta_j) + q * std::cos(4 * theta_j));
for(int pid=0;pid<points->GetNumberOfPoints();pid++){
double* ppoint=points->GetPoint(pid);
temp = k_i * 15*ppoint[0] * std::cos(theta_j) + k_i * 15*ppoint[1] * std::sin(theta_j) - omg_i * t + eps;
ppoint[2] = std::cos(temp) * std::sqrt(2 * S_omg * fi_u * d_omg * d_theta) + ppoint[2];
points->SetPoint(pid,ppoint[0],ppoint[1],ppoint[2]);
heights->SetValue(pid,ppoint[2]);
}
}
}
double range[2];
heights->GetRange(range);
double minvalue = range[0];
double maxvalue = range[1];
qDebug()<<"Minimum value: " << minvalue;
qDebug()<<"Maximum value: " << maxvalue;
_structuredGrid->SetDimensions(grid, grid, 1);
_structuredGrid->SetPoints(points);
_structuredGrid->GetPointData()->SetScalars(heights);
vtkSmartPointer<vtkDataSetMapper> mapper = vtkSmartPointer<vtkDataSetMapper>::New();
mapper->SetInputData(_structuredGrid);
vtkSmartPointer<vtkActor> actor = vtkSmartPointer<vtkActor>::New();
actor->SetMapper(mapper);
_render->AddActor(actor);
_render->ResetCamera();
//更新渲染窗口
_renderWindow->Render();
_qvtkWidget->update();
}
void wavemodel::SaveWaveModel(QString filepath){
if(nullptr==_structuredGrid){
qDebug()<<"inpolyData ,nullptr : ";
}else{
qDebug()<<"inpolyData , cell Count : "+QString::number(_structuredGrid->GetNumberOfCells());
}
// stl 支持 polygondata 格式 vtkdataset
vtkSmartPointer<vtkGeometryFilter> polygonMeshFilter = vtkSmartPointer<vtkGeometryFilter>::New();
polygonMeshFilter->AddInputData(_structuredGrid);
polygonMeshFilter->Update();
if(nullptr==polygonMeshFilter->GetOutput()){
qDebug()<<" polygonMeshFilter write std error !!!! "+filepath;
}else{
}
vtkSmartPointer<vtkSTLWriter> writer = vtkSmartPointer<vtkSTLWriter>::New();
writer->SetInputData(polygonMeshFilter->GetOutput());
writer->SetFileTypeToBinary();
writer->SetFileName(filepath.toLocal8Bit().constData());
writer->Write();
QFile outfile(filepath);
if(outfile.exists()){
_curModelPath=filepath;
}
else{
QMessageBox::warning(nullptr, QObject::tr("Warning"), QObject::tr("wave model save Error !"));
}
}
// 导入网格
void wavemodel::importMeshModelToMainWindows( ) {
QString stdPath=_curModelPath;
QFileInfo info(stdPath);
QString name = info.fileName();
QString path = info.filePath();
QString suffix = "STL(*.stl)"; // 这里应该与 MeshDataExchangePlugin::install() 中的一致
//info.suffix().toLower();
emit _mainwindow->importMeshSIGN(stdPath,suffix,-1);
}
void wavemodel::on_push_save_models_slot() {
QString filepath = QFileDialog::getSaveFileName(this, tr("Save wave model "), "", "STL(*.stl)");
if (filepath.isEmpty())
{
return ;
}else{
this->SaveWaveModel(filepath);
this->importMeshModelToMainWindows();
};
}
} // namespace wave