#include "BackScatterModel.h" #include #include double MuhlemanSimulationBackScatter(double incidentAngle) { return 0.0133*cos(incidentAngle)/pow(sin(incidentAngle)+0.1*cos(incidentAngle), 3); } Eigen::MatrixXd MuhlemanSimulationBackScatter(Eigen::MatrixXd incidentAngle) { return 0.0133 * (incidentAngle.array().cos()) / ((incidentAngle.array().sin()) + cos(incidentAngle.array().cos()*0.1).pow(3)); }