#ifndef DIALOGDURFACEMESH_H__ #define DIALOGDURFACEMESH_H__ #include "GmshDialogBase.h" /*#include "GmshModuleAPI.h"*/ #include #include namespace Ui { class SurfaceMeshDialog; } namespace Geometry { class GeometrySet; } namespace DataProperty { class DataBase; } namespace MeshData { class MeshKernal; class MeshData; } namespace Py { class PythonAgent; } // class vtkActor; namespace Gmsh { class GmshSettingData; class GMSHAPI SurfaceMeshDialog : public GmshDialogBase { Q_OBJECT public: SurfaceMeshDialog(GUI::MainWindow *m, MainWidget::PreWindow *pre, int index = -1); ~SurfaceMeshDialog(); private slots: void on_geoSelectSurface_clicked(); // void selectActorShape(vtkActor*, int, Geometry::GeometrySet*) override; void shapeSlected(Geometry::GeometrySet *set, int index) override; void on_localButton_clicked(); // void on_physicalsPButton_clicked(); void on_selectall_clicked(); void on_selectvisible_clicked(); private: // void closeEvent(QCloseEvent *) override; void accept() override; void reject() override; void init(); void highLightSurface(); void initLocals(); private: Ui::SurfaceMeshDialog *_ui{}; // QList _actorList{}; QMultiHash _geoHash{}; bool _selectFace{false}; GmshSettingData *_settingData{}; MeshData::MeshData *_meshData{}; MeshData::MeshKernal *_kernalData{}; }; } #endif