修改ribbon模式下动画控制按钮无法点击的情况

master
禅元天道 2023-06-15 18:10:48 +08:00
parent 34fb3dad3f
commit 7cb034b50e
4 changed files with 155 additions and 117 deletions

View File

@ -14,46 +14,55 @@
#include <QApplication>
#include <QDebug>
namespace Post
{
AnimationToolBar::AnimationToolBar(GUI::MainWindow *mainWindow, PostTreeWidget *tree)
: QToolBar(mainWindow), _mainWindow(mainWindow), _treeWidget(tree)
namespace Post {
AnimationToolBar::AnimationToolBar(GUI::MainWindow* mainWindow, PostTreeWidget* tree)
: QToolBar(mainWindow)
, _mainWindow(mainWindow)
, _treeWidget(tree)
{
_aniAviTool = new aviSetting;
initToolBar();
_generateAni = new GenerateAnimation(_aniAviTool);
connect(_treeWidget, SIGNAL(currentRenderDataChanged(RenderDataObject *)), this, SLOT(on_currentRenderDataChanged(RenderDataObject *)));
connect(_treeWidget, SIGNAL(currentRenderDataChanged(RenderDataObject*)), this,
SLOT(on_currentRenderDataChanged(RenderDataObject*)));
connect(_treeWidget, SIGNAL(clearAllItemSig()), this,
SLOT(clearAllRenderObjSlot()));
connect(this, SIGNAL(sig_generateAvi()), _generateAni, SLOT(on_generate()));
connect(this, SIGNAL(sig_terminateGenerateAvi()), _generateAni, SLOT(on_finishSaveAvi()));
}
bool AnimationToolBar::SetCurrObj(RenderDataObject *obj)
bool AnimationToolBar::SetCurrObj(RenderDataObject* obj)
{
_unSteadyObj = dynamic_cast<RenderDataImportUnSteady *>(obj->getRootViewObject());
_unSteadyObj = dynamic_cast<RenderDataImportUnSteady*>(obj->getRootViewObject());
// _unSteadyObj = dynamic_cast<RenderDataImportUnSteady*>(obj);
if (_unSteadyObj == nullptr)
if(_unSteadyObj == nullptr)
return false;
return true;
}
void AnimationToolBar::on_currentRenderDataChanged(RenderDataObject *vobj)
void AnimationToolBar::on_currentRenderDataChanged(RenderDataObject* vobj)
{
auto rObj = vobj->getRootViewObject();
if (_unSteadyObj == rObj)
if(vobj == nullptr)
return;
_unSteadyObj = dynamic_cast<RenderDataImportUnSteady *>(rObj);
auto rObj = vobj->getRootViewObject();
if(_unSteadyObj == rObj)
return;
_unSteadyObj = dynamic_cast<RenderDataImportUnSteady*>(rObj);
// if (_unSteadyObj == vobj) return;
// _unSteadyObj = dynamic_cast<RenderDataImportUnSteady*>(vobj);
this->setEnabled(false);
if (_unSteadyObj == nullptr)
this->setEnableBtn(false);
if(_unSteadyObj == nullptr)
return;
const int n = _unSteadyObj->getTotalCount();
if (n < 2)
if(n < 2)
return;
this->setEnabled(true);
this->setEnableBtn(true);
_totalLabel->setText(QString(tr("Total: %1")).arg(n));
_spinBox->setMaximum(n - 1);
@ -63,50 +72,53 @@ namespace Post
void AnimationToolBar::on_FirstFrame()
{
if(_unSteadyObj == nullptr)
return;
int totalCount = _unSteadyObj->getTotalCount();
if (totalCount < 2)
if(totalCount < 2)
return;
_spinBox->setValue(0);
}
void AnimationToolBar::on_FirstFrame(RenderDataObject *obj)
void AnimationToolBar::on_FirstFrame(RenderDataObject* obj)
{
if (SetCurrObj(obj))
if(SetCurrObj(obj))
on_FirstFrame();
}
void AnimationToolBar::on_PreviousFrame()
{
if(_unSteadyObj == nullptr)
return;
int totalCount = _unSteadyObj->getTotalCount();
if (totalCount < 2)
if(totalCount < 2)
return;
int currIndex = _spinBox->value();
if (currIndex <= 0)
if(currIndex <= 0)
return;
_spinBox->setValue(currIndex - 1);
}
void AnimationToolBar::on_PreviousFrame(RenderDataObject *obj)
void AnimationToolBar::on_PreviousFrame(RenderDataObject* obj)
{
if (SetCurrObj(obj))
if(SetCurrObj(obj))
on_PreviousFrame();
}
void AnimationToolBar::on_RunAnimation()
{
if(_unSteadyObj == nullptr)
return;
int totalCount = _unSteadyObj->getTotalCount();
if (totalCount < 2)
if(totalCount < 2)
return;
if (_aniAction->text() == tr("run"))
{
if(_aniAction->text() == tr("run")) {
_aniThread = new AniThread;
_aniAction->setIcon(QIcon("://QUI/post/stop.png"));
_aniAction->setText(tr("stop"));
_runAnimation = true;
}
else
{
} else {
_aniAction->setIcon(QIcon("://QUI/post/run.png"));
_aniAction->setText(tr("run"));
_runAnimation = false;
@ -119,13 +131,12 @@ namespace Post
emit sig_terminateGenerateAvi();
return; //返回
return; // 返回
}
int currIndex = _unSteadyObj->getCurrentIndex();
if (currIndex == totalCount - 1)
{
if(currIndex == totalCount - 1) {
currIndex = -1; // 从索引0开始播放
}
@ -134,19 +145,16 @@ namespace Post
_aniThread->start();
QThread::msleep(20);
while ((currIndex < totalCount - 1) && _runAnimation)
{
while (true)
{
if (g_qUnSteady.size() == 1)
{
while((currIndex < totalCount - 1) && _runAnimation) {
while(true) {
if(g_qUnSteady.size() == 1) {
g_mutex.lock();
_unSteadyObj = g_qUnSteady.dequeue();
_unSteadyObj->update();
int winID = _unSteadyObj->getRenderWinID();
auto graphWindow = RenderWindowManager::getInstance()->getRenderWindowByID(winID);
if (graphWindow == nullptr)
{
int winID = _unSteadyObj->getRenderWinID();
auto graphWindow =
RenderWindowManager::getInstance()->getRenderWindowByID(winID);
if(graphWindow == nullptr) {
g_mutex.unlock();
return;
}
@ -160,8 +168,7 @@ namespace Post
break;
}
if (!_runAnimation)
{
if(!_runAnimation) {
_spinBox->setValue(_unSteadyObj->getCurrentIndex());
_aniThread->stop(true);
_aniThread->quit();
@ -181,12 +188,10 @@ namespace Post
*/
}
//播放完一轮之后恢复为可播放状态
if (currIndex == totalCount - 1)
{
//线程关闭
if (_aniThread != nullptr)
{
// 播放完一轮之后恢复为可播放状态
if(currIndex == totalCount - 1) {
// 线程关闭
if(_aniThread != nullptr) {
_spinBox->setValue(_unSteadyObj->getCurrentIndex());
_aniThread->stop(true);
_aniThread->quit();
@ -197,15 +202,14 @@ namespace Post
_aniAction->setIcon(QIcon("://QUI/post/run.png"));
_aniAction->setText(tr("run"));
//发送结束信号
// 发送结束信号
emit sig_terminateGenerateAvi();
}
}
void AnimationToolBar::on_RunAnimation(RenderDataObject *obj, int index)
void AnimationToolBar::on_RunAnimation(RenderDataObject* obj, int index)
{
if (SetCurrObj(obj))
{
if(SetCurrObj(obj)) {
this->frameTo(index);
qApp->processEvents();
}
@ -213,105 +217,115 @@ namespace Post
void AnimationToolBar::on_NextFrame()
{
if(_unSteadyObj == nullptr)
return;
int totalCount = _unSteadyObj->getTotalCount();
if (totalCount < 2)
if(totalCount < 2)
return;
int currIndex = _spinBox->value();
if (currIndex >= (totalCount - 1))
if(currIndex >= (totalCount - 1))
return;
_spinBox->setValue(currIndex + 1);
}
void AnimationToolBar::on_NextFrame(RenderDataObject *obj)
void AnimationToolBar::on_NextFrame(RenderDataObject* obj)
{
if (SetCurrObj(obj))
if(SetCurrObj(obj))
on_NextFrame();
}
void AnimationToolBar::on_LastFrame()
{
if(_unSteadyObj == nullptr)
return;
int totalCount = _unSteadyObj->getTotalCount();
if (totalCount < 2)
if(totalCount < 2)
return;
_spinBox->setValue(totalCount - 1);
}
void AnimationToolBar::on_LastFrame(RenderDataObject *obj)
void AnimationToolBar::on_LastFrame(RenderDataObject* obj)
{
if (SetCurrObj(obj))
if(SetCurrObj(obj))
on_LastFrame();
}
void AnimationToolBar::slot_saveAnimation(RenderDataObject *obj, QString file, int fps)
void AnimationToolBar::slot_saveAnimation(RenderDataObject* obj, QString file, int fps)
{
if (SetCurrObj(obj))
{
if(SetCurrObj(obj)) {
this->setAviSetting(file, fps);
on_RunAnimation();
}
}
void AnimationToolBar::on_stopAnimation(RenderDataObject *obj, int index)
void AnimationToolBar::on_stopAnimation(RenderDataObject* obj, int index)
{
if (SetCurrObj(obj))
if(SetCurrObj(obj))
this->frameTo(index);
}
void AnimationToolBar::slot_runAnimation()
{
if (_aniAction->text() == tr("run"))
{
if(_unSteadyObj == nullptr)
return;
if(_aniAction->text() == tr("run")) {
_aniAction->setIcon(QIcon("://QUI/post/stop.png"));
_aniAction->setText(tr("stop"));
_runAnimation = true;
}
else
{
} else {
_aniAction->setIcon(QIcon("://QUI/post/run.png"));
_aniAction->setText(tr("run"));
_runAnimation = false;
}
int totalCount = _unSteadyObj->getTotalCount();
if (totalCount < 2)
if(totalCount < 2)
return;
auto index = _spinBox->value();
if (index < 0 || index >= totalCount)
if(index < 0 || index >= totalCount)
return;
if (index == (totalCount - 1))
if(index == (totalCount - 1))
index = 0;
for (index; index < totalCount; index++)
{
if (!_runAnimation)
for(index; index < totalCount; index++) {
if(!_runAnimation)
break;
_runFinished = false;
QString code = QString("PostProcess.runAnimation(%1,%2)").arg(_unSteadyObj->getID()).arg(index);
QString code =
QString("PostProcess.runAnimation(%1,%2)").arg(_unSteadyObj->getID()).arg(index);
Py::PythonAgent::getInstance()->submit(code);
_runFinished = true;
}
// if (_runFinished && !_runAnimation)
// {
// QString code = QString("PostProcess.stopAnimation(%1,%2)").arg(_unSteadyObj->getID()).arg(_spinBox->value());
// QString code =
// QString("PostProcess.stopAnimation(%1,%2)").arg(_unSteadyObj->getID()).arg(_spinBox->value());
// Py::PythonAgent::getInstance()->submit(code);
//
// return;
// }
if (index == totalCount)
{
if(index == totalCount) {
_aniAction->setIcon(QIcon("://QUI/post/run.png"));
_aniAction->setText("run");
_runAnimation = false;
}
}
void AnimationToolBar::clearAllRenderObjSlot() {
this->setEnabled(false);
this->setEnableBtn(false);
_totalLabel->setText(QString(tr("Total: %1")).arg(0));
_spinBox->setMaximum(0);
_spinBox->setValue(0);
}
void AnimationToolBar::initToolBar()
{
auto addAction = [=](QString icon, QString text) -> QAction *
{
auto addAction = [=](QString icon, QString text) -> QAction* {
auto act = new QAction(this);
act->setObjectName("QAction");
act->setText(text);
@ -321,32 +335,32 @@ namespace Post
};
_firstAction = addAction("://QUI/post/first.png", QString(tr("first")));
_preAction = addAction("://QUI/post/previous.png", QString(tr("previous")));
_aniAction = addAction("://QUI/post/run.png", QString(tr("run")));
_nextAction = addAction("://QUI/post/next.png", QString(tr("next")));
_lastAction = addAction("://QUI/post/end.png", QString(tr("last")));
_preAction = addAction("://QUI/post/previous.png", QString(tr("previous")));
_aniAction = addAction("://QUI/post/run.png", QString(tr("run")));
_nextAction = addAction("://QUI/post/next.png", QString(tr("next")));
_lastAction = addAction("://QUI/post/end.png", QString(tr("last")));
connect(_firstAction, &QAction::triggered, [=]
{
auto id = _unSteadyObj->getID();
connect(_firstAction, &QAction::triggered, [=] {
auto id = _unSteadyObj->getID();
QString code = QString("PostProcess.firstFrame(%1)").arg(id);
Py::PythonAgent::getInstance()->submit(code); });
connect(_preAction, &QAction::triggered, [=]
{
auto id = _unSteadyObj->getID();
Py::PythonAgent::getInstance()->submit(code);
});
connect(_preAction, &QAction::triggered, [=] {
auto id = _unSteadyObj->getID();
QString code = QString("PostProcess.proviousFrame(%1)").arg(id);
Py::PythonAgent::getInstance()->submit(code); });
Py::PythonAgent::getInstance()->submit(code);
});
connect(_aniAction, SIGNAL(triggered()), this, SLOT(slot_runAnimation()));
connect(_nextAction, &QAction::triggered, [=]
{
auto id = _unSteadyObj->getID();
connect(_nextAction, &QAction::triggered, [=] {
auto id = _unSteadyObj->getID();
QString code = QString("PostProcess.nextFrame(%1)").arg(id);
Py::PythonAgent::getInstance()->submit(code); });
connect(_lastAction, &QAction::triggered, [=]
{
auto id = _unSteadyObj->getID();
Py::PythonAgent::getInstance()->submit(code);
});
connect(_lastAction, &QAction::triggered, [=] {
auto id = _unSteadyObj->getID();
QString code = QString("PostProcess.lastFrame(%1)").arg(id);
Py::PythonAgent::getInstance()->submit(code); });
Py::PythonAgent::getInstance()->submit(code);
});
// connect(actFirst, SIGNAL(triggered()), this, SLOT(on_FirstFrame()));
// connect(actPre, SIGNAL(triggered()), this, SLOT(on_PreviousFrame()));
// connect(_aniAction, SIGNAL(triggered()), this, SLOT(on_RunAnimation()));
@ -355,8 +369,8 @@ namespace Post
this->addSeparator();
QAction *action = nullptr;
_stepLabel = new QLabel(this);
QAction* action = nullptr;
_stepLabel = new QLabel(this);
_stepLabel->setText(tr("Step:"));
action = this->addWidget(_stepLabel);
action->setObjectName("QWidget");
@ -375,49 +389,66 @@ namespace Post
this->addSeparator();
this->setEnabled(false);
this->setEnableBtn(false);
}
void AnimationToolBar::setEnableBtn(bool enable)
{
_firstAction->setEnabled(enable);
_preAction->setEnabled(enable);
_aniAction->setEnabled(enable);
_nextAction->setEnabled(enable);
_lastAction->setEnabled(enable);
_stepLabel->setEnabled(enable);
_spinBox->setEnabled(enable);
_totalLabel->setEnabled(enable);
}
void AnimationToolBar::on_SpinBoxValueChanged(int i)
{
auto rootObj = _unSteadyObj->getRootViewObject();
auto rootObject = dynamic_cast<RenderDataImportUnSteady *>(rootObj);
if (rootObject == nullptr)
if(_unSteadyObj == nullptr)
return;
auto rootObj = _unSteadyObj->getRootViewObject();
auto rootObject = dynamic_cast<RenderDataImportUnSteady*>(rootObj);
if(rootObject == nullptr)
return;
rootObject->setAnimationIndex(i);
_unSteadyObj->update();
// refresh window
int winID = _unSteadyObj->getRenderWinID();
int winID = _unSteadyObj->getRenderWinID();
auto graphWindow = RenderWindowManager::getInstance()->getRenderWindowByID(winID);
if (graphWindow == nullptr)
if(graphWindow == nullptr)
return;
graphWindow->reRender();
}
void AnimationToolBar::setAviSetting(QString aviSavePath, int fps)
{
_aniAviTool->saveFlag = true;
_aniAviTool->saveFlag = true;
_aniAviTool->aviFilePath = aviSavePath;
_aniAviTool->frameRate = fps;
_aniAviTool->frameRate = fps;
}
void AnimationToolBar::getAviSetting(QString &aviSavePath, int &fps)
void AnimationToolBar::getAviSetting(QString& aviSavePath, int& fps)
{
aviSavePath = _aniAviTool->aviFilePath;
fps = _aniAviTool->frameRate;
fps = _aniAviTool->frameRate;
}
void AnimationToolBar::frameTo(int index)
{
if(_unSteadyObj == nullptr)
return;
int totalCount = _unSteadyObj->getTotalCount();
if (index < 0 || index >= totalCount)
if(index < 0 || index >= totalCount)
return;
_spinBox->setValue(index);
}
int AnimationToolBar::getCurrentObjectID()
{
if (_unSteadyObj == nullptr)
if(_unSteadyObj == nullptr)
return -1;
return _unSteadyObj->getID();
}
@ -433,4 +464,4 @@ namespace Post
_totalLabel->setText(tr("Total: 0"));
}
}
} // namespace Post

View File

@ -98,6 +98,8 @@ namespace Post {
private:
void initToolBar();
void setEnableBtn(bool enable);
private Q_SLOTS:
/**
* @brief spinBox
@ -110,7 +112,7 @@ namespace Post {
void on_LastFrame(RenderDataObject* obj);
void on_stopAnimation(RenderDataObject* obj,int index);
void slot_runAnimation();
void clearAllRenderObjSlot();
private:
GUI::MainWindow* _mainWindow{};

View File

@ -306,6 +306,10 @@ namespace Post
{
this->clear();
const int n = _dataManager->getRenderObjectListCount();
if(n == 0)
{
emit clearAllItemSig();
}
for (int i = 0; i < n; ++i)
{
auto vObj = _dataManager->getRenderObjectListAt(i);

View File

@ -26,6 +26,7 @@ namespace Post
signals:
void showPostRenderWindowSig(int id, int type);
void currentRenderDataChanged(RenderDataObject* obj);
void clearAllItemSig();
public:
QMultiHash<int, int> getSelectedData(RenderDataObject* obj = nullptr);