20240708 11:06
parent
e271b483f8
commit
79ea61570b
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@ -20,96 +20,122 @@
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#include <QSettings>
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#include <QDebug>
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#include <QTextCodec>
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#include <QFileDialog>
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#include <QInputDialog>
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#include <QMessageBox>
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namespace WBFZ {
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DialogImportModelDataset::DialogImportModelDataset(GUI::MainWindow* _mainwindow, QWidget* parent)
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: QDialog(_mainwindow),
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_mainwindow(_mainwindow),
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ui(new Ui::DialogImportModelDataset)
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{
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ui->setupUi(this);
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this->initLibrary();
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this->initVTKView();// 初始化VTK视图
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// 初始化 comboBox 的选项
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QMap<QString, QString> categories = {
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{"forest", "森林"},
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{"crop", "农作物"},
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{"grass", "草地"},
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{"uav", "人工"},
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{"water", "水体"},
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{"dwater", "动态水体"},
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{"road", "道路"},
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{"geo", "几何"},
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{"radi", "辐射"},
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{"soil", "土壤"},
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{"land", "陆表"},
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{"vegetation", "植被"},
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{"water_scene", "水体场景"}
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};
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for (auto category : categories.values()) {
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ui->FiltercomboBox->addItem(category);
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}
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DialogImportModelDataset::DialogImportModelDataset(GUI::MainWindow* _mainwindow, QWidget* parent)
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: QDialog(_mainwindow),
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_mainwindow(_mainwindow),
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ui(new Ui::DialogImportModelDataset)
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{
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ui->setupUi(this);
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// 连接 comboBox 的 currentIndexChanged 信号与更新 listWidget 的槽函数
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connect(ui->FiltercomboBox, QOverload<const QString &>::of(&QComboBox::currentIndexChanged),
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this, &DialogImportModelDataset::updateModellistWidget);
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this->initLibrary(); //初始化comboBox和listMidget内容
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// 初始显示第一个选项对应的 listWidget 内容
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updateModellistWidget(ui->FiltercomboBox->currentText());
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this->initVTKView(); // 初始化VTK视图
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// 初始化其它设置
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_librarySettingPath = "D:/WBFZCPP/source/FastCAE/extlib/model/library.ini"; // 替换为实际的配置文件路径
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initLibrary(); // 初始化库
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// 可以在这里进行其它的初始化操作
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// connect(ui->ModellistWidget, QOverload<QListWidgetItem *, QListWidgetItem *>::of(&QListWidget::currentItemChanged),
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// this, &DialogImportModelDataset::handleItemClicked);
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connect(ui->ModellistWidget, SIGNAL(currentItemChanged(QListWidgetItem *, QListWidgetItem *)),
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this,SLOT(handleItemClicked(QListWidgetItem*, QListWidgetItem*)));
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}
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}
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DialogImportModelDataset::~DialogImportModelDataset()
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{
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delete ui;
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delete _qvtkWidget; // 释放内存
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}
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DialogImportModelDataset::~DialogImportModelDataset()
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{
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delete ui;
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delete _qvtkWidget; // 释放内存
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}
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// 初始化模型库
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void DialogImportModelDataset::initLibrary() {
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QSettings settings(_librarySettingPath, QSettings::IniFormat);
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QStringList categories = {"forest", "crop", "grass", "uav", "water", "dwater", "road", "geo", "radi", "soil", "land", "vegetation", "water_scene"};
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QMap<QString, QStringList> models = {
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{"forest", {"forest.stl"}},
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{"crop", {"crop.stl"}},
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{"grass", {"grass.stl"}},
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{"uav", {"uav.ply", "uav.stl"}},
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{"water", {"water.stl"}},
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{"dwater", {"dwater.stl"}},
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{"road", {"road.ply", "road.stl"}},
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{"geo", {"geo.stl"}},
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{"radi", {"radi.stl"}},
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{"soil", {"soil.ply", "soil.stl"}},
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{"land", {"land.stl"}},
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{"vegetation", {"vegetation.stl"}},
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{"water_scene", {"water_scene.stl"}}
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};
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//清除FiltercomboBox内容
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ui->FiltercomboBox->clear();
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settings.beginGroup("Models");
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for (const QString &category : categories) {
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settings.setValue(category, models[category]);
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}
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settings.endGroup();
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// 初始化其它设置
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_librarySettingPath = "D:\\WBFZCPP\\source\\LAMPCAE\\cmake-build-release\\Release\\model\\library.ini"; // 替换为实际的配置文件路径
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settings.beginGroup("Detail");
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for (const QString &category : categories) {
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for (const QString &model : models[category]) {
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QString path = QString("../../extlib/model/%1").arg(model);
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// QString path = QString("D:/WBFZCPP/source/FastCAE/extlib/model/%1").arg(model);
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settings.setValue(model, path);
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}
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}
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settings.endGroup();
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// 读取INI文件中的Names分组
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QSettings settings(_librarySettingPath, QSettings::IniFormat);
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settings.setIniCodec(QTextCodec::codecForName("UTF-8"));
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settings.beginGroup("Names");
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QStringList keys = settings.childKeys();
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for (const QString &key : keys) {
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_categories[settings.value(key).toString()] = key; // 将中文名称作为键,英文名称作为值存储
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}
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settings.endGroup();
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for (auto category : _categories.keys()) {
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ui->FiltercomboBox->addItem(category);
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}
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// 连接 comboBox 的 setCurrentText 信号与更新 listWidget 的槽函数
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connect(ui->FiltercomboBox, QOverload<const QString &>::of(&QComboBox::setCurrentText),
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this, &DialogImportModelDataset::updateModellistWidget);
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// 设置comboBox默认选项为"森林"
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ui->FiltercomboBox->setCurrentText("森林"); // 使用中文名称
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// 初始显示默认选项对应的 listWidget 内容
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updateModellistWidget(ui->FiltercomboBox->currentText());
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// 连接 comboBox 的 currentIndexChanged 信号与更新 listWidget 的槽函数
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connect(ui->FiltercomboBox, QOverload<const QString &>::of(&QComboBox::currentIndexChanged),
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this, &DialogImportModelDataset::updateModellistWidget);
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// 初始显示选项对应的 listWidget 内容
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updateModellistWidget(ui->FiltercomboBox->currentText());
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// 连接 listWidget 的 currentItemChanged 信号与更新 VTK 的槽函数
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// connect(ui->ModellistWidget, SIGNAL(currentItemChanged(QListWidgetItem *, QListWidgetItem *)),
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// this, SLOT(handleItemClicked(QListWidgetItem*, QListWidgetItem*)));
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connect(ui->ModellistWidget, QOverload<QListWidgetItem *, QListWidgetItem *>::of(&QListWidget::currentItemChanged),
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this, &DialogImportModelDataset::handleItemClicked);
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// 连接 pushButton 的 clicked 信号与更新 listWidget 的槽函数
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// connect(ui->Addmodel_pushButton, SIGNAL(clicked()), this, SLOT(on_push_add_models()));
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connect(ui->Addmodel_pushButton, &QPushButton::clicked, this, &DialogImportModelDataset::on_push_add_models);
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// // 检查文件是否存在
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// QFile iniFile(_librarySettingPath);
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// if (iniFile.exists()) {
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// // Here you can add more initialization code if needed
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// Setting::BusAPI* busapi = Setting::BusAPI::instance(); // 指针调用 -> ,类::静态方法
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// return; // 如果文件存在,则跳过写入操作
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// }
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//
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// QSettings settings(_librarySettingPath, QSettings::IniFormat);
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// QStringList categories = {"forest", "crop", "grass", "uav", "water", "dwater", "road", "geo", "radi", "soil", "land", "vegetation", "water_scene"};
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// QMap<QString, QStringList> models = {
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// {"forest", {"forest.stl"}},
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// {"crop", {"crop.stl"}},
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// {"grass", {"grass.stl"}},
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// {"uav", {"uav.ply", "uav.stl"}},
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// {"water", {"water.stl"}},
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// {"dwater", {"dwater.stl"}},
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// {"road", {"road.ply", "road.stl"}},
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// {"geo", {"geo.stl"}},
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// {"radi", {"radi.stl"}},
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// {"soil", {"soil.ply", "soil.stl"}},
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// {"land", {"land.stl"}},
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// {"vegetation", {"vegetation.stl"}},
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// {"water_scene", {"water_scene.stl"}}
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// };
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//
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// settings.beginGroup("Models");
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// for (const QString &category : categories) {
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// settings.setValue(category, models[category]);
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// }
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// settings.endGroup();
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//
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// settings.beginGroup("Detail");
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// for (const QString &category : categories) {
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// for (const QString &model : models[category]) {
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// QString path = QString("../../cmake-build-release/Release/model/%1").arg(model);
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// settings.setValue(model, path);
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// }
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// }
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// settings.endGroup();
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// Here you can add more initialization code if needed
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Setting::BusAPI* busapi = Setting::BusAPI::instance(); // 指针调用 -> ,类::静态方法
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// 更新 listWidget 的槽函数
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void DialogImportModelDataset::updateModellistWidget(const QString &filterStr) {
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qDebug() << "void DialogImportModelDataset::handleItemClicked";
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filterModel(filterStr);
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}
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// 根据中文分类名称获取英文分类名称
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QString DialogImportModelDataset::getEnglishCategory(const QString &chineseCategory) {
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QMap<QString, QString> categories = {
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{"森林", "forest"},
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{"农作物", "crop"},
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{"草地", "grass"},
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{"人工", "uav"},
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{"水体", "water"},
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{"动态水体", "dwater"},
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{"道路", "road"},
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{"几何", "geo"},
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{"辐射", "radi"},
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{"土壤", "soil"},
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{"陆表", "land"},
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{"植被", "vegetation"},
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{"水体场景", "water_scene"}
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};
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return categories.value(chineseCategory, "");
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}
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// 根据中文分类名称获取英文分类名称
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QString DialogImportModelDataset::getEnglishCategory(const QString &chineseCategory) {
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return _categories.value(chineseCategory, "");
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}
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void DialogImportModelDataset::handleItemClicked(QListWidgetItem *current, QListWidgetItem *previous)
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{
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qDebug()<<"void DialogImportModelDataset::handleItemClicked(QListWidgetItem *current, QListWidgetItem *previous)";
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this->importPreViewModel("D:\\WBFZCPP\\LAMPCAETest\\modle\\crop.stl");
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this->importMeshModelToMainWindows("D:\\WBFZCPP\\LAMPCAETest\\modle\\crop.stl");
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qDebug() << "void DialogImportModelDataset::handleItemClicked(QListWidgetItem *current, QListWidgetItem *previous)";
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if (!current) return; // 确保当前项非空
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// 读取 item 文本或其他相关信息
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QString itemName = current->text();
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qDebug() << "Current item selected: " << itemName;
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// 定义 INI 文件的路径
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QString iniFilePath = "D:\\WBFZCPP\\source\\LAMPCAE\\cmake-build-release\\Release\\model\\library.ini";
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// 检查文件是否存在
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if (!QFileInfo::exists(iniFilePath)) {
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qDebug() << "INI file not found: " << iniFilePath;
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return;
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}
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// 使用 QSettings 读取 INI 文件
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QSettings settings(iniFilePath, QSettings::IniFormat);
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settings.beginGroup("Detail");
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// 获取与当前 item 名称匹配的路径
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QString modelPath = settings.value(itemName).toString();
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if (modelPath.isEmpty()) {
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qDebug() << "No model path found for item: " << itemName;
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} else {
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qDebug() << "Model path: " << modelPath;
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// 根据获取的路径导入预览模型
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this->importPreViewModel(modelPath);
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this->importMeshModelToMainWindows(modelPath);
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}
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settings.endGroup();
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}
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// 导入网格
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// 初始化三维模型
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void DialogImportModelDataset::importPreViewModel(QString stdPath) {
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//清楚所有模型
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// _render->RemoveAllViewProps();
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_render->RemoveAllViewProps();
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// 在你的主窗口或者其他适当的位置初始化 VTK 相关变量
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QTextCodec *codec = QTextCodec::codecForName("GB18030");
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QByteArray ba = codec->fromUnicode(stdPath);
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vtkSmartPointer<vtkSTLReader> reader = vtkSmartPointer<vtkSTLReader>::New();
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reader->SetFileName(ba); // 设置 STL 模型文件路径
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reader->SetFileName(stdPath.toLocal8Bit().data()); // 设置 STL 模型文件路径
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vtkSmartPointer<vtkPolyDataMapper> mapper = vtkSmartPointer<vtkPolyDataMapper>::New();
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mapper->SetInputConnection(reader->GetOutputPort());
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vtkSmartPointer<vtkActor> actor = vtkSmartPointer<vtkActor>::New();
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actor->SetMapper(mapper);
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_render->AddActor(actor);
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// 更新渲染窗口
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// _renderWindow->Render();
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_renderWindow->Render();
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_qvtkWidget->update();
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}
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void DialogImportModelDataset::initVTKView() {
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// 添加控件
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_qvtkWidget = new QVTKOpenGLNativeWidget(this);
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QVBoxLayout *mainLayout = new QVBoxLayout(ui->modelViewContent);
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mainLayout->addWidget(_qvtkWidget);
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// 初始化渲染器
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_renderWindow = _qvtkWidget->renderWindow();
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_render = vtkSmartPointer<vtkOpenGLRenderer>::New();
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QColor bottomcolor = option->getBackgroundBottomColor();
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_render->SetBackground2(topcolor.redF(), topcolor.greenF(), topcolor.blueF());
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_render->SetBackground(bottomcolor.redF(), bottomcolor.greenF(), bottomcolor.blueF());
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// 开启硬件加速特性
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_render->UseDepthPeelingOn();
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_render->SetUseFXAA(true);
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_interactor = _renderWindow->GetInteractor();
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_renderWindow->AddRenderer(_render);
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}
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// void DialogImportModelDataset::on_TestLoadModelImport()
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// {
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// WBFZ::DialogImportModelDataset* dialog=new WBFZ::DialogImportModelDataset(_mainwindow);
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// dialog->importPreViewModel("D:\\WBFZCPP\\source\\FastCAE\\extlib\\model\\crop.stl");
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// dialog->exec();
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// dialog->importMeshModelToMainWindows("D:\\WBFZCPP\\source\\FastCAE\\extlib\\model\\crop.stl");
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// }
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void DialogImportModelDataset::on_push_add_models() {
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QString filePath = QFileDialog::getOpenFileName(this, tr("请选择要上传的模型文件"), "", tr("ALL Files (*)"));
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if (filePath.isEmpty()) {
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return;
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}
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QString chineseName = QInputDialog::getText(this, tr("提示"), tr("请输入模型的中文名称:"));
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if (chineseName.isEmpty()) {
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return;
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}
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QString iniFilePath = "D:\\WBFZCPP\\source\\LAMPCAE\\cmake-build-release\\Release\\model\\Library.ini";
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QSettings iniFile(iniFilePath, QSettings::IniFormat);
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iniFile.setIniCodec(QTextCodec::codecForName("UTF-8"));
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QString fileName = QFileInfo(filePath).fileName();
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QString baseName = QFileInfo(filePath).baseName();
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// 进入Names分组
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iniFile.beginGroup("Names");
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// 获取Names分组下所有的键
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QStringList keys = iniFile.childKeys();
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// 用于存储Names分组下所有的值
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QStringList values;
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// 用于存储匹配的键
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QString matchedKey;
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// 遍历所有的键,获取对应的值
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for (const QString &key : keys) {
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QString value = iniFile.value(key).toString();
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values.append(value);
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if (value == chineseName) {
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matchedKey = key; // 存储匹配的键
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}
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}
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// 退出Names分组
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iniFile.endGroup();
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if (iniFile.value("Models/" + baseName).toString() == fileName) {
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QMessageBox::warning(this, tr("错误"), tr("模型文件已经存在"));
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return;
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}
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else if(values.contains(chineseName)) {
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QDir dir("D:\\WBFZCPP\\source\\LAMPCAE\\cmake-build-release\\Release\\model");
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if(!dir.exists()) {
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dir.mkpath(".");
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}
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QString newFilePath = dir.filePath(fileName);
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QFile::copy(filePath, newFilePath);
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//此方法更新之后会带引号
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// iniFile.beginGroup("Models");
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//
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// // 获取当前的值
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// QString currentValue = iniFile.value(matchedKey, "").toString();
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// QString newValue;
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// if(!currentValue.isEmpty()) {
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// newValue = currentValue + "," + fileName;
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// } else {
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// newValue = fileName;
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// }
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//
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// // 更新Models分组中的值
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// iniFile.setValue(matchedKey, newValue);
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// iniFile.endGroup();
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// 更新Models分组中的值
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iniFile.beginGroup("Models");
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// 获取当前的值
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QString currentValue = iniFile.value(matchedKey, "").toString();
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QString newValue;
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if (!currentValue.isEmpty()) {
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newValue = currentValue + "," + fileName;
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} else {
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newValue = fileName;
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}
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iniFile.endGroup();
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|
||||
// 手动更新ini文件,避免引号
|
||||
QFile file(iniFilePath);
|
||||
if (file.open(QIODevice::ReadWrite | QIODevice::Text)) {
|
||||
QTextStream in(&file);
|
||||
in.setCodec("UTF-8"); // 确保读取时使用UTF-8编码
|
||||
QString content = in.readAll();
|
||||
file.close();
|
||||
|
||||
// 查找Models分组的位置
|
||||
int modelsStartPos = content.indexOf("[Models]");
|
||||
int modelsEndPos = content.indexOf("[", modelsStartPos + 1);
|
||||
if (modelsEndPos == -1) modelsEndPos = content.length();
|
||||
|
||||
QString modelsSection = content.mid(modelsStartPos, modelsEndPos - modelsStartPos);
|
||||
QString modelsKey = matchedKey + "=";
|
||||
int pos = modelsSection.indexOf(modelsKey);
|
||||
|
||||
if (pos != -1) {
|
||||
// 找到现有键,更新其值
|
||||
int endPos = modelsSection.indexOf('\n', pos);
|
||||
if (endPos == -1) endPos = modelsSection.length();
|
||||
QString currentLine = modelsSection.mid(pos, endPos - pos);
|
||||
if (!currentLine.contains(fileName)) {
|
||||
currentLine += "," + fileName;
|
||||
modelsSection.replace(pos, endPos - pos, currentLine);
|
||||
}
|
||||
} else {
|
||||
// 添加新的键值对
|
||||
modelsSection += "\n" + modelsKey + newValue + "\n";
|
||||
}
|
||||
|
||||
// 重建ini文件内容,确保只替换Models分组
|
||||
content.replace(modelsStartPos, modelsEndPos - modelsStartPos, modelsSection);
|
||||
|
||||
if (file.open(QIODevice::WriteOnly | QIODevice::Text | QIODevice::Truncate)) {
|
||||
QTextStream out(&file);
|
||||
out.setCodec("UTF-8"); // 确保写入时使用UTF-8编码
|
||||
out << content;
|
||||
file.close();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
// 更新Names分组中的键名
|
||||
iniFile.beginGroup("Names");
|
||||
|
||||
// 获取当前的值
|
||||
QString newKey;
|
||||
if (!matchedKey.isEmpty()) {
|
||||
newKey = matchedKey + "," + baseName;
|
||||
} else {
|
||||
newKey = baseName;
|
||||
}
|
||||
qDebug()<<newKey;
|
||||
iniFile.endGroup();
|
||||
|
||||
// 手动更新ini文件,避免引号
|
||||
// QFile file(iniFilePath);
|
||||
if (file.open(QIODevice::ReadWrite | QIODevice::Text)) {
|
||||
QTextStream in(&file);
|
||||
in.setCodec("UTF-8"); // 确保读取时使用UTF-8编码
|
||||
QString content = in.readAll();
|
||||
file.close();
|
||||
|
||||
// 查找Names分组的位置
|
||||
int namesStartPos = content.indexOf("[Names]");
|
||||
int namesEndPos = content.indexOf("[", namesStartPos + 1);
|
||||
if (namesEndPos == -1) namesEndPos = content.length();
|
||||
|
||||
QString namesSection = content.mid(namesStartPos, namesEndPos - namesStartPos);
|
||||
QString namesKey = matchedKey + "=";
|
||||
int pos = namesSection.indexOf(namesKey);
|
||||
|
||||
if (pos != -1) {
|
||||
// 找到现有键,更新其键名
|
||||
int endPos = namesSection.indexOf('\n', pos);
|
||||
if (endPos == -1) endPos = namesSection.length();
|
||||
QString currentLine = namesSection.mid(pos, endPos - pos);
|
||||
|
||||
// 替换键名
|
||||
QString newLine = newKey + currentLine.mid(matchedKey.length());
|
||||
namesSection.replace(pos, endPos - pos, newLine);
|
||||
} else {
|
||||
// 添加新的键值对
|
||||
namesSection += "\n" + newKey + "=" + chineseName + "\n";
|
||||
}
|
||||
|
||||
// 重建ini文件内容,确保只替换Names分组
|
||||
content.replace(namesStartPos, namesEndPos - namesStartPos, namesSection);
|
||||
|
||||
if (file.open(QIODevice::WriteOnly | QIODevice::Text | QIODevice::Truncate)) {
|
||||
QTextStream out(&file);
|
||||
out.setCodec("UTF-8"); // 确保写入时使用UTF-8编码
|
||||
out << content;
|
||||
file.close();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
//更新Deatail分组的内容
|
||||
iniFile.beginGroup("Detail");
|
||||
iniFile.setValue(fileName, newFilePath);
|
||||
iniFile.endGroup();
|
||||
|
||||
QMessageBox::information(this, tr("提示"), tr("模型文件加载成功"));
|
||||
|
||||
// 更新comboBOX选项 与 listWidget内容
|
||||
this->initLibrary();
|
||||
}
|
||||
|
||||
// else{
|
||||
// QDir dir("D:\\WBFZCPP\\source\\LAMPCAE\\cmake-build-release\\Release\\model");
|
||||
// if (!dir.exists()) {
|
||||
// dir.mkpath(".");
|
||||
// }
|
||||
//
|
||||
// QString newFilePath = dir.filePath(fileName);
|
||||
// QFile::copy(filePath, newFilePath); //复制文件
|
||||
// // if (!QFile::copy(filePath, newFilePath)) {
|
||||
// // QMessageBox::warning(this, tr("错误"), tr("加载模型文件失败"));
|
||||
// // return;
|
||||
// // }
|
||||
//
|
||||
// // 确保写入INI文件时正确处理UTF-8编码
|
||||
// iniFile.beginGroup("Names");
|
||||
// iniFile.setValue(baseName, chineseName);
|
||||
// iniFile.endGroup();
|
||||
//
|
||||
// iniFile.beginGroup("Models");
|
||||
// iniFile.setValue(baseName, fileName);
|
||||
// iniFile.endGroup();
|
||||
//
|
||||
// iniFile.beginGroup("Detail");
|
||||
// iniFile.setValue(fileName, newFilePath);
|
||||
// iniFile.endGroup();
|
||||
//
|
||||
// QMessageBox::information(this, tr("提示"), tr("模型文件加载成功"));
|
||||
//
|
||||
// //更新comboBOX选项 与 listWidget内容
|
||||
// this->initLibrary();
|
||||
//
|
||||
// }
|
||||
|
||||
}
|
||||
|
||||
|
||||
} // namespace WBFZ
|
||||
|
|
Loading…
Reference in New Issue