修复删除动画文件崩溃的bug
parent
7cb034b50e
commit
2a2499ecf9
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@ -27,9 +27,8 @@ namespace Post {
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_generateAni = new GenerateAnimation(_aniAviTool);
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connect(_treeWidget, SIGNAL(currentRenderDataChanged(RenderDataObject*)), this,
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SLOT(on_currentRenderDataChanged(RenderDataObject*)));
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connect(_treeWidget, SIGNAL(clearAllItemSig()), this,
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SLOT(clearAllRenderObjSlot()));
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connect(_treeWidget, SIGNAL(clearAllItemSig()), this, SLOT(clearAllRenderObjSlot()));
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connect(this, SIGNAL(sig_generateAvi()), _generateAni, SLOT(on_generate()));
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connect(this, SIGNAL(sig_terminateGenerateAvi()), _generateAni, SLOT(on_finishSaveAvi()));
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}
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@ -277,7 +276,7 @@ namespace Post {
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_aniAction->setText(tr("run"));
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_runAnimation = false;
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}
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int totalCount = _unSteadyObj->getTotalCount();
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if(totalCount < 2)
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return;
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@ -314,14 +313,14 @@ namespace Post {
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}
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}
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void AnimationToolBar::clearAllRenderObjSlot() {
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void AnimationToolBar::clearAllRenderObjSlot()
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{
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this->setEnabled(false);
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this->setEnableBtn(false);
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_totalLabel->setText(QString(tr("Total: %1")).arg(0));
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_spinBox->setMaximum(0);
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_spinBox->setValue(0);
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}
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//_totalLabel->setText(QString(tr("Total: %1")).arg(0));
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//_spinBox->setMaximum(0);
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//_spinBox->setValue(0);
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}
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void AnimationToolBar::initToolBar()
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{
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