60 lines
1.4 KiB
C++
60 lines
1.4 KiB
C++
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#include "DialogMeshRename.h"
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#include "ui_DialogGeometryRename.h"
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#include "MeshData/meshSingleton.h"
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#include "MeshData/meshKernal.h"
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#include "MeshData/meshSet.h"
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#include "MainWindow/MainWindow.h"
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#include "DataProperty/DataBase.h"
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#include <QMessageBox>
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#include <QTreeWidgetItem>
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namespace MainWidget
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{
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MeshRenameDialog::MeshRenameDialog(GUI::MainWindow *mw, QTreeWidgetItem *item)
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: QFDialog(mw), _item(item)
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{
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_ui = new Ui::DialogRename;
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_ui->setupUi(this);
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_meshdata = MeshData::MeshData::getInstance();
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_type = (TreeItemType)item->type();
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int id = item->data(0, Qt::UserRole).toInt();
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if (_type == MeshChild)
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_data = _meshdata->getKernalByID(id);
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else
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_data = _meshdata->getMeshSetByID(id);
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QString name = _data->getName();
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_ui->newNamelineEdit->setText(name);
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connect(this, SIGNAL(disPlayProp(DataProperty::DataBase *)), mw, SIGNAL(updateProperty(DataProperty::DataBase *)));
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}
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MeshRenameDialog::~MeshRenameDialog()
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{
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if (_ui == nullptr)
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delete _ui;
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}
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void MeshRenameDialog::accept()
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{
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QString strNew = _ui->newNamelineEdit->text();
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if (strNew.isEmpty() || _data == nullptr)
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return;
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QString strOld = _data->getName();
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if (strNew == strOld)
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{
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QMessageBox::warning(this, tr("Warning"), tr("The Same Name!"));
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return;
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}
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else
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{
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_data->setName(strNew);
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_item->setText(0, strNew);
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}
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emit disPlayProp(_data);
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QDialog::accept();
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}
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}
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