ISCE_INSAR/components/zerodop/GPUgeo2rdr/include/LinAlg.h

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650 B
C

//
// Author: Joshua Cohen
// Copyright 2016
//
#ifndef LINALG_H
#define LINALG_H
struct LinAlg {
void matmat(double[3][3],double[3][3],double[3][3]);
void matvec(double[3][3],double[3],double[3]);
void tranmat(double[3][3],double[3][3]);
void cross(double[3],double[3],double[3]);
double dot(double[3],double[3]);
void lincomb(double,double[3],double,double[3],double[3]);
double norm(double[3]);
void unitvec(double[3],double[3]);
double cosineC(double,double,double);
void enubasis(double,double,double[3][3]);
void insertionSort(double*,int);
int binarySearch(double*,int,int,double);
};
#endif