x (-) = 1 y (-) = 2 z (-) = 2 one_level (-) = 0 one_x (-) = 10 one_y (-) = 20 one_two_level2 (-) = rdf2 one_two_x (-) = 100 one_two_y (-) = 200 one_two_three_x (-) = 1000 one_two_three_y (-) = 2000 one_two_three_four_level4 (-) = rdf4 one_two_three_four_b_4 (-) = -2000 one_two_three_four_a_4 (-) = -1000 one_two_three_level3_3 (-) = rdf3 one_two_three_b_3 (-) = -200 one_two_three_a_3 (-) = -100 one_two_x_2 (-) = 100 one_two_y_2 (-) = 200 one_two_three_x_2 (-) = 1000 one_two_three_y_2 (-) = 2000 one_two_three_four_level4_2 (-) = rdf4 one_two_three_four_b_2_4 (-) = -2000 one_two_three_four_a_2_4 (-) = -1000 one_two_three_level3_2_3 (-) = rdf3 one_two_three_b_2_3 (-) = -200 one_two_three_a_2_3 (-) = -100 one_two_b_2 (-) = -20 one_two_a_2 (-) = -10 one_two_leving_level_2 (-) = 1 one_b_1 (-) = -2 one_a_1 (-) = -1 end1 (-) = one end2 (-) = two end3 (-) = 1 2 3 4 ! cast to string end4 (-) = (1, 2, 3, 4) ! cast to tuple with ',' end5 (-) = 1; 2; 3; 4 # cast to string, unless we TBD change ',' to ';' end6 (-) = 1; 2; 3; 4 ! cast to string, unless we TBD change ',' to ';' SEP (-) = ;