#include #include "Poly2dInterpolator.h" void Poly2dInterpolator::getData(char * buf, int row, int col, int & numEl); ) { double res; for(int i = 0; i < numEl; ++i) { res = evalPoly2d(poly,row,col); (* &buf[i*SizeV]) = res; } return; } void Poly2dInterpolator::init(void * poly) { this.poly = static_cast poly; }